|
PRINCIPLES OF DESIGN
If I would express myself exclusively, it would be very difficult to work with clients as a graphic designer. Luckily, my own projects have different styles and goals. This makes it more easy to work for others; not just fill up the world with my own art. Also with my own works, it's great to create something that don't remind me too much about my previous projects. One way to put it is to say that I want to fool people: create works that looks like they've done by someone else. To work for others, is a great excuse to do so.
In all of my projects ideas are everyting. They are the heart of each project and I follow it's essence when I'm making decisions. For instance, one of my comics had to look "bad" in the certain way which made me to draw it with my left hand (I'm right handed). As I often say, it wasn't me who made the decision to do this, it was the idea that required this kind of approach. This makes me to seek and collect different tecniques into the library of my mind. I'll never know what kind of method the next project will require. The world is full of ideas. Eventually, only some of them will ever materialize. I'm not an exception either: very rarely the first trick appeals the audience. In the beginning of design process it's important to question ideas and look alternative ways. Even though I'm capable working alone, most of the time critic of others speeds up the design process. I tend to concentrate to details and other people help me to see the bigger picture. Even though I'm pretty confident about my ideas, therefor I'm not afraid of critic. There's no reason, as many of my weak ideas have developed a lot better when they've been questioned by others. When I was a kid, I loved to open up electronical devices like radios and see what's inside them. The curiosity to see what's behind the curtains and look for the "source code" of everything has followed me since. I am very visual person, but the looks of surface isn't enough for me. This web page is a good example of that: what you see is not all, behind the curtains are valid W3C standard HTML code. In my opinion, artistic skills aren't an excuse to neglect technical issues. I am not a programmer, but that won't stop me to do web design with text editors and revise free php-scripts for my use. The fact that I'm not a cook doesn't mean that I shouldn't cook some dishes at my home, or does it? |
||